
White to play and mate in 2
Click to show solution
- Rh6
If 1. … gxh6, then 2. g7#
If 1. … Bf7 / Be6 / Bd5 / Bc4 / Bb3 / Ba2, then 2. Rxh7#
The rook has to go to h6, because otherwise black can push the h pawn to prevent checkmate.
White to play and mate in 2
If 1. … gxh6, then 2. g7#
If 1. … Bf7 / Be6 / Bd5 / Bc4 / Bb3 / Ba2, then 2. Rxh7#
The rook has to go to h6, because otherwise black can push the h pawn to prevent checkmate.
I don’t think this is Easy. The solution is quite sophisticated.
The reason it was categorized as Easy is because it’s pretty quick/easy to eliminate all the moves that don’t work, but I certainly see your point. I’ve heard this feedback from multiple people at this point, so I’ll bump it to Medium difficulty.
Thanks for trying the puzzle and for sharing your input!